Fire Emblem 3 Houses Best Way to Increase Magic
Tabular array of Contents
- Introduction
- Walkthrough
- Madness tips
- Early on game common route
- White clouds (Black Eagle Route)
- White Clouds (Blueish lions route)
- White Clouds (Golden Deer Road)
- Ruby Blossom route (Black eagle branch)
- Silver Snowfall route (Black eagle branch))
- Azure moon
- Verdant Air current
- Paralogues battle guide section
- Exploring the monastery
- Back up
- Activities
- Recruitment
- Gardening and Fishing
- Market
- Renown, Saint statues and NG+
- Calendar and time management
- Instructing and Seminars: Skill growth outside battle
- Characters/Units/ Boxing combat systems and Growth
- Protagonist Development guide
- Black eagles Evolution guide
- Blue lions Development guide
- Gilt Deers Development guide
- Church Of Seiros Evolution guide
- Classes
- Crests
- Battalions and Gambits
- Abilities, Spells and Combat arts
- Items
- Ingredients
- Ore
- Gifts
- Weapons and gear
- Credits
Characters/Units/ Battle combat systems and Growth
Black eagles Evolution guide
This section is where the data for the blackness eagles volition exist listed this includes their stats and stat growths etc, the growth development section will make use of these stats to work out the platonic or about efficient manner to apply the information to raise these units throughout the game you can find information technology below the data.
A brief Key for some of the below data
Base is Base stats (stats at level 1 noble or commoner course)
Max is Maximum possible stats for a unit
Growth rate is the percentage chance for a unit to gain +1 on that stat from a level up.
Note: Growth rate used here needs to be added to the growth rate for the course the unit has equipped for the actual value.
The section too includes spells learnt by each unit and unique skills only they tin learn from increasing certain skills. For example some characters tin learn certain skills at C rank while others learn it at B or A or they tin can't learn it at all.
An case is that when improving Faith not every unit of measurement learns Physic.
The growth and development section is entirely my own stance then you can listen to its advice or disregard at your leisure. However i should note that i HIGHLY recommend training EVERY unit that you will use in authority equally gambits are major asset however do not do this on any unit who yous volition take use the footstep gambit.
Edelgard
General I nformation
Name | Edelgard | |
---|---|---|
Gender | Female | |
Height | 158cm | |
Nationality/Loyalty | Adrestian empire | |
Historic period | 17-xviii (part 1) | |
Birthday | 6/22 | |
Budding talent | Reason | |
Crests | Pocket-size Crest of Seiros: Occasionally raises Mt when using combat arts. Major Crest of Flames:Occasionally restores HP equal to 30% of impairment dealt. | |
Personal Ability | Imperial Lineage: Multiplies experience earned by 1.2x (Role 1) | |
Interests | Reading, Solitary exploration | |
Likes | Talented individuals, debating historical viewpoints and strategies, nature, beautiful scenery | |
Dislikes | Outdated values, Crests, rats, chains, swimming, losing control | |
Recruitment Requirements (At <C support) | N/A |
Stats and growth data
Attribute | Base | Max | Growth Rate |
---|---|---|---|
HP | 29 | 81 | xl% |
Strength | 13 | 81 | 55% |
Magic | 6 | 72 | 45% |
Dexterity | v | 61 | 45% |
Speed | eight | 57 | forty% |
Luck | v | 42 | 30% |
Defense | half dozen | 61 | 35% |
Resistance | 4 | 47 | 35% |
Charm | 10 | 85 | 60% |
Skills
Icon | Skill | Skill Ranking | Proficiency |
---|---|---|---|
Sword | Eastward+ | ||
Lance | East | ||
Axe | D | ||
Bow | E | ||
Brawl | Due east | ||
Reason | E | >>>> | |
Faith | E | ||
Authority | D | ||
Heavy Armor | D | ||
Riding | E | ||
Flying | Due east |
Abilities, Combat arts and spells
Dominance Abilities | Battalion Vantage (C) | Model Leader (C+) | Battalion Renewal (A) | Rally Charm (S) | |
---|---|---|---|---|---|
Sword Combat arts | Haze slice(C+) | Hex blade (A) | |||
Axe Combat arts | Monster Breaker(C+) | Lightning Axe (A) | |||
White magic(Religion) | Heal (D) | Nosferatu (D+) | Recover (C) | Seraphim (B) | |
Budding talent ability | Black Magic Crit +10 | ||||
Black Magic(reason) | Burn (D) | Bolganone (C) | |||
Night Magic (reason) | Luna Λ (B) | Hades Ω (A) |
Evolution and growth guide
This character is recommended for Madness difficulty, however only on the Crimson blossom route, use her as little as possible when aiming for the church building route.
Edelgard is a powerhouse damage dealing unit, who for all intents and purposes can exist fabricated into whatsoever effective class and be powerful and good at it. Withal when speaking of how to best use her there is ane main platonic methodology.
Firstly i practice not recommend using her equally a tank although armored lord and emperor classes hands permit information technology. I besides do not recommend her being a mage either. The reasons i dont recommend the above is just at that place is a more constructive manner to use her.
I recommend grooming Edelgard's Axe, Authority and Flying skills primarily to allow her to use her most optimum grade path.
It's also a skillful idea to build her sword skill a fleck to get a myrmidon.
Myrmidon (For increase in speed growth) to Brigand (Or mercenary if you want to keep the speed growth) to Wyvern Rider to Wyvern Lord.
This particular path is recommended considering information technology suits her best due to her high strength stat, requires an axe and can motility large distances and then if needed motion once more via canto. Furthermore this is a great fit with her Part 2 Hero relic as information technology allows her to attack twice depending on the conditions she tin can defeat two enemies far abroad from each other.
Hubert
General Data
Name | Hubert | |
---|---|---|
Gender | Male person | |
Height | 188 cm | |
Nationality/Loyalty | Adrestian empire | |
Age | 20 (Function 1) | |
Birthday | 4/17 | |
Budding talent | Lance | |
Crests | None | |
Personal Ability | Officer Duty: Grants Mt +5 with Gambits | |
Interests | Strategy and tactics research, Protecting Edelgard | |
Likes | Irony, java, intelligence, useful people | |
Dislikes | The Church building of Seiros, those who bother Edelgard, gambling, heights, nostalgia, laziness | |
Recruitment Requirements (At <C support) | N/A |
Stats and growth data
Attribute | Base | Max | Growth Charge per unit |
---|---|---|---|
HP | 22 | 67 | 35% |
Strength | 6 | 43 | thirty% |
Magic | 12 | 80 | 55% |
Dexterity | vi | 62 | 45% |
Speed | vii | 63 | 45% |
Luck | 6 | 81 | 35% |
Defense | 4 | 45 | 25% |
Resistance | 7 | 57 | 40% |
Amuse | six | 49 | 35% |
Skills
Icon | Skill | Skill Ranking | Proficiency |
---|---|---|---|
Sword | East | ||
Lance | E | >>>> | |
Axe | E | ||
Bow | Eastward+ | ||
Brawl | East | ||
Reason | D | ||
Religion | Due east | ||
Potency | Eastward+ | ||
Heavy Armor | E | ||
Riding | Due east | ||
Flight | E |
Abilities, Gainsay arts and spells
Authority Abilities | Rally Magic(D) | Battalion Wrath(C) | Rally Resistance (C+) | Battalion Desperation(A) | Rally Speed (Southward) | |
---|---|---|---|---|---|---|
Bow Combat arts | Heavy Depict (C+) | Schism Shot (A) | ||||
White magic(Faith) | Heal (D) | Nosferatu (D+) | Recover (C) | |||
Budding talent ability/Combat fine art | Frozen Lance | |||||
Nighttime Magic (reason) | Miasma Δ (D) | Mire Β (D+) | Banshee Θ (C) | Death Γ (B) | Nighttime Spikes Τ (A) |
Development and growth guide
Like Edelgard merely use him if y'all intend on ending up on the Crimson blossom route. As well recommended for madness.
There aren't very many ways to effectively use Hubert simply the ways that practise be are very constructive and can make him a major asset. It helps that the Nighttime mage and Nighttime Bishop classes pretty much exist solely for him of course this depends on whether y'all tin can get dark seals.
If y'all tin get Dark seals: Railroad train Reason and Motility from Monk to Night mage to Dark Bishop (Stop or if you desire you can get up to Dark knight).
Otherwise Train Reason , lance a bit (till you get Frozen lance) and riding. Move from Monk to Mage to Warlock so Dark knight.
He is a majorly powerful offensive mage and its merely all-time to make him i albi whether he is useful as a nighttime knight depends on prep, but the decent movement is neat regardless.
Dorothea
General Data
Name | Dorothea | |
---|---|---|
Gender | Female | |
Height | 170 cm | |
Nationality/Loyalty | Adrestian empire | |
Age | 18-19 (Part 1) | |
Altogether | 9/29 | |
Budding talent | Faith | |
Crests | None | |
Personal Ability | Songstress: Adjacent allies recover up to 10% if max health at the start of each plow | |
Interests | Singing, a bit of everything | |
Likes | Singing, interim, music, decorative ornaments and accessories, small animals | |
Dislikes | Big-headed nobles, herself | |
Recruitment Requirements (At <C support) | Charm 15-20 and Authority Skill B |
Stats and growth data
Attribute | Base | Max | Growth Rate |
---|---|---|---|
HP | 24 | 76 | 40% |
Strength | 5 | 30 | twenty% |
Magic | xi | 61 | 40% |
Dexterity | vi | 62 | 45% |
Speed | 7 | 57 | xl% |
Luck | vi | 49 | 35% |
Defense force | iv | 38 | 15% |
Resistance | seven | 50 | 35% |
Charm | 8 | 58 | xl% |
Skills
Icon | Skill | Skill Ranking | Proficiency |
---|---|---|---|
Sword | Due east+ | ||
Lance | Eastward | ||
Axe | East | ||
Bow | E | ||
Ball | Due east | ||
Reason | D | ||
Religion | Due east | >>>> | |
Dominance | E | ||
Heavy Armor | E | ||
Riding | E | ||
Flying | E |
Abilities, Combat arts and spells
Dominance Abilities | Rally Amuse(D) | Battalion Desperation(C) | ||||
---|---|---|---|---|---|---|
Sword Combat arts | Hex Sword (C+) | |||||
White magic(Faith) | Heal (D) | Nosferatu (D+) | Physic(C) | |||
Budding talent power/Gainsay art | White Magic Avert +twenty | |||||
Black Magic (reason) | Thunder (D) | Thoron (C) | Sagittae (B) | Meteor (A) | Agnea's Arrow (A+) |
Development and growth guide
This character is not recommended for Madness due to there being better options. (You may desire to have them abound a little bit equally an adjutant with increasing skills to reach classes that work.) If yous do use her though i highly recommend information technology be as a supporting unit.
Dorothea while non a bad or week grapheme is a adequately mediocre magic user when compared to others. That being said at that place are 2 main classes that suit her well and she tin can still be an effective back up unit.
Railroad train her Faith and Reason. For her classes Monk to Mage or Priest to Warlock or Bishop and finally to Gremory. Gremory's abilities will allow her to use her Shooting star spell twice and further increase her healing uses and and so on. However another selection is to have her obtain the Dancer class from the white heron cup effect.
This grade's abilities are very useful as it tin can allow a unit to human action over again and information technology can apply magic besides and then it's a good option.
Ferdinand
General Information
Name | Ferdinand | |
---|---|---|
Gender | Male | |
Pinnacle | 175 cm | |
Nationality/Loyalty | Adrestian empire | |
Age | 17-18 (Part ane) | |
Altogether | 4/30 | |
Budding talent | Heavy Armor | |
Crests | Minor Crest of Cichol : Sometimes lets combat arts prevent enemy counterattacks. | |
Personal Ability | Confidence: Grants Hitting/Avo +15 when unit is at full HP | |
Interests | Existence noble, Collecting armor | |
Likes | Horseback riding, tea, justice, being noble, summit | |
Dislikes | Slothfulness, nobles who are not noble | |
Recruitment Requirements (At <C support) | Dexterity fifteen-20 and Heavy Armor Skill C |
Stats and growth data
Aspect | Base | Max | Growth Rate |
---|---|---|---|
HP | 28 | 93 | 50% |
Strength | 8 | 64 | 45% |
Magic | 5 | 40 | 20% |
Dexterity | 6 | 56 | 40% |
Speed | 8 | lxx | 50% |
Luck | six | 56 | 40% |
Defense | vi | 49 | 35% |
Resistance | 2 | 36 | 20% |
Charm | vii | 57 | 40% |
Skills
Icon | Skill | Skill Ranking | Proficiency |
---|---|---|---|
Sword | E+ | ||
Lance | D | ||
Axe | Eastward+ | ||
Bow | Due east | ||
Brawl | E | ||
Reason | E | ||
Faith | E | ||
Say-so | E | ||
Heavy Armor | E | >>>> | |
Riding | D | ||
Flying | E |
Abilities, Combat arts and spells
Authority Abilities | Rally Dexterity(D) | Battalion Agony(C) | |||
---|---|---|---|---|---|
Sword Combat arts | Sunder(C+) | ||||
Spear Combat arts | Shatter Slash(C+) | Swift strikes (A) | |||
Axe Gainsay arts | Focused Strike (C+) | Armored Strike (A) | |||
White magic(Faith) | Heal (D) | Nosferatu (D+) | Ward(C) | Restore (B) | |
Budding talent power/Combat fine art | Seal Speed | ||||
Blackness Magic (reason) | Thunder (D) | Fire (D+) | Thoron (B) | Bolganone(B) |
Development and growth guide
Recommended for Madness (DO NOT Brand HIM CAVALRY Whatsoever Form WHICH REDUCE HIS SPEED GROWTHS).
Many players make the error of making Ferdinand into a Cavalry then a Paladin and and then into a dandy knight. While this doesn't actually matter in Hard if you are playing Madness i do not recommend this as information technology reduces his growth rate which is very high at fifty%.
Personally as he can easily go a tank or cavalry he is much more useful as Flyer. Firstly y'all will demand to train his Axe (you can too do lance on the side if you want to use a hero relic that matches his crest) and flying to allow him to grow finer.
Make him a Fighter or Soldier to Brigand or if you want him to have more movement for a time cavalry is fine for the time being to Wyvern rider and so Wyvern Lord.
This will let him to make the all-time use of his own growths. His personal abilitiy tin also be further taken advantage of this manner.
Bernadetta
General Data
Proper name | Bernadetta | |
---|---|---|
Gender | Female person | |
Peak | 150 cm | |
Nationality/Loyalty | Adrestian empire | |
Historic period | 17-xviii (Part 1) | |
Altogether | 12/12 | |
Budding talent | Riding | |
Crests | Pocket-size Crest of Indech: Occasionally allows weapon attacks to strike twice. | |
Personal Ability | Persecution Complex: Grants Atk +5 when unit is non at total HP | |
Interests | Knitting and embroidery, Writing and illustrating novels | |
Likes | Reading, drawing, music, embroidery, unusual creatures, stuffed animals, solitude | |
Dislikes | Speaking to people, imposing figures, overbearing fathers | |
Recruitment Requirements (At <C support) | Force 15-xx and Bow Skill C |
Stats and growth data
Attribute | Base of operations | Max | Growth Rate |
---|---|---|---|
HP | 25 | 70 | 35% |
Strength | 8 | 51 | 35% |
Magic | 5 | 40 | 20% |
Dexterity | 7 | 75 | 55% |
Speed | 7 | 69 | fifty% |
Luck | 5 | 41 | 25% |
Defense | 4 | 41 | xx% |
Resistance | 2 | 39 | 30% |
Charm | half-dozen | 49 | 35% |
Skills
Icon | Skill | Skill Ranking | Proficiency |
---|---|---|---|
Sword | Eastward | ||
Lance | E+ | ||
Axe | E | ||
Bow | D | ||
Brawl | E | ||
Reason | Eastward | ||
Faith | Due east | ||
Authority | Eastward | ||
Heavy Armor | E | ||
Riding | E | >>>> | |
Flight | E |
Abilities, Combat arts and spells
Authority Abilities | Battalion Wrath (C) | ||||
---|---|---|---|---|---|
Bow Combat arts | Expressionless eye(C+) | Encloser(A) | |||
Spear Combat arts | Vengeance (C+) | ||||
White magic(Faith) | Heal (D) | Nosferatu (D+) | Physic(C) | ||
Budding talent ability/Gainsay art | Pass | ||||
Black Magic (reason) | Blizzard (D) | Thunder (D+) | Thoron (C) | Fimbulvetr (A) |
Development and growth guide
This character is recommended for Madness.
Bernadetta is practically built to get a Bow knight or sniper.
And so i won't bother explaining too much on this one, Railroad train her Bow skill and Horses and Lance to aid consummate the certification.
Fighter to Archer to Sniper to Bow knight.
However you may want to when needed remain in Sniper or use it rather than bow knight as the mastered Combat art is excessively useful as it increases her already extensive range, although bow knight too increases range.
Caspar
General Information
Name | Caspar | |
---|---|---|
Gender | Male person | |
Tiptop | 159 cm | |
Nationality/Loyalty | Adrestian empire | |
Historic period | 16-17 (Part 1) | |
Birthday | vii/one | |
Budding talent | None | |
Crests | None | |
Personal Ability | Born Fighter: Adjacent foes endure Avo -x during combat | |
Interests | Preparation, Early mornings and quick breakfasts | |
Likes | Fighting, training, vanquishing evil | |
Dislikes | Liars, injustice, wasting time, the rain | |
Recruitment Requirements (At <C support) | Strength 15-20 and Brawl Skill B |
Stats and growth information
Attribute | Base | Max | Growth Charge per unit |
---|---|---|---|
HP | 26 | 97 | 55% |
Force | 9 | 65 | 45% |
Magic | iii | 41 | 25% |
Dexterity | v | 61 | 45% |
Speed | vi | 62 | 45% |
Luck | 8 | 58 | 40% |
Defence force | vi | 51 | 30% |
Resistance | ii | 35 | xx% |
Charm | iv | 46 | 25% |
Skills
Icon | Skill | Skill Ranking | Proficiency |
---|---|---|---|
Sword | E | ||
Lance | Due east | ||
Axe | D | ||
Bow | E | ||
Brawl | E+ | ||
Reason | Eastward | ||
Faith | E | ||
Authority | E | ||
Heavy Armor | Eastward | ||
Riding | E | ||
Flight | E |
Abilities, Combat arts and spells
Authority Abilities | Battalion Wrath (C) | |||
---|---|---|---|---|
Axe Combat arts | Wild Abandon (C+) | Exhaustive Strike (A) | ||
Brawl Combat arts | Bombard(C+) | Mighty Blow(A) | ||
White magic(Faith) | Heal (D) | Nosferatu (D+) | Recover (C) | |
Black Magic (reason) | Fire (D) | Bolganone (C) |
Evolution and growth guide
This graphic symbol is recommended for Madness
Caspar like Bernadetta is unit that tin can hands be figured out. He is expert in brawling and axe skills. Her practically made to be a War master.
His progression works equally so Fighter to Bandit or Brawler to Warrior or Grappler to War primary.
Petra
General Information
Name | Petra | |
---|---|---|
Gender | Female | |
Acme | 161 cm | |
Nationality/Loyalty | Adrestian empire (Brigid) | |
Age | sixteen-17 (Part 1) | |
Birthday | 9/7 | |
Budding talent | None | |
Crests | None | |
Personal Ability | Hunter'south Boon: Grants Crit +20 when foe's HP is less than l% | |
Interests | Hunting and hide tanning, Studying | |
Likes | Swimming in the ocean, sunshine, climbing trees, family, her homeland | |
Dislikes | Mathematics, idleness, discrimination | |
Recruitment Requirements (At <C support) | Dexterity 15-20 and Riding Skill C |
Stats and growth information
Attribute | Base | Max | Growth Rate |
---|---|---|---|
HP | 25 | 83 | 45% |
Strength | ix | 59 | 40% |
Magic | 3 | 36 | 25% |
Dexterity | 7 | 69 | fifty% |
Speed | x | 85 | 60% |
Luck | 7 | 63 | 45% |
Defence | 5 | 42 | 30% |
Resistance | 2 | 35 | fifteen% |
Charm | 6 | 63 | 35% |
Skills
Icon | Skill | Skill Ranking | Proficiency |
---|---|---|---|
Sword | D+ | ||
Lance | E | ||
Axe | East+ | ||
Bow | E+ | ||
Brawl | E | ||
Reason | Eastward | ||
Faith | East | ||
Authority | E | ||
Heavy Armor | E | ||
Riding | E | ||
Flying | D |
Abilities, Combat arts and spells
Authority Abilities | Battalion Wrath (C) | |||
---|---|---|---|---|
Sword Combat arts | Bane of Monsters(C+) | Finesse Blade (A) | ||
Axe Combat arts | Wild Abandon (C+) | Diamond Axe (A) | ||
Bow Gainsay arts | Waning Shot (C+) | |||
White magic(Faith) | Heal (D) | Nosferatu (D+) | Restore (C) | |
Blackness Magic (reason) | Current of air (D) | Sagittae (C) |
Development and growth guide
This character is recommended for Madness.
Petra has very skilful growths for speed and dexterity and her skills allow her many possible paths.
For starter Petra tin exist a powerful unit if she wields multiple weapon types which her skill proficiencies allow. Some examples could Sword and Bow or Axe and Bow. The reason i utilize Bow both times is because her being able to target far abroad targets tin make her a deadly threat both in close and long range it helps that her dexterity has good growth. As such below are ii paths.
Ane method is Myrmidon to Mercenary or Thief to Sword master or Assassin. (Sword and Bow)
Another is to train her Axe instead of her sword and go downwards this route
Fighter to Brigand to Wyvern rider to Wyvern lord (Axe and Flying and Bow as a bonus).
Regardless she can exist a major asset if you set her up correctly.
Lindhardt
General Information
Name | Lindhardt | |
---|---|---|
Gender | Male person | |
Height | 177 cm | |
Nationality/Loyalty | Adrestian empire | |
Age | sixteen-17 (Part ane) | |
Birthday | 11/7 | |
Budding talent | None | |
Crests | Small Crest of Cethleann: Sometimes raises Mt when using recovery magic. | |
Personal Ability | Catnap: If unit of measurement takes no activity except wait, recovers upwards to ten% of max HP | |
Interests | Sleeping, Crest research | |
Likes | Sleeping in, midday naps, reading, fishing, sweets, freedom | |
Dislikes | Fighting, blood, weapons, duty, self-restraint, politics, ghosts | |
Recruitment Requirements (At <C support) | Magic 15-20 and Reason Skill C |
Stats and growth data
Attribute | Base | Max | Growth Rate |
---|---|---|---|
HP | 24 | 63 | thirty% |
Strength | v | 42 | 30% |
Magic | 10 | 66 | 45% |
Dexterity | vi | 56 | 40% |
Speed | 5 | 55 | twoscore% |
Luck | seven | 63 | 45% |
Defense | v | 48 | thirty% |
Resistance | nine | 65 | 45% |
Charm | 3 | 43 | 20% |
Skills
Icon | Skill | Skill Ranking | Proficiency |
---|---|---|---|
Sword | E | ||
Lance | Due east | ||
Axe | E | ||
Bow | E | ||
Brawl | E | ||
Reason | E+ | ||
Faith | D+ | ||
Authority | E | ||
Heavy Armor | E | ||
Riding | East | ||
Flight | E |
Abilities, Combat arts and spells
Potency Abilities | Battalion Renewal (C) | |||||
---|---|---|---|---|---|---|
White magic(Organized religion) | Heal (D) | Nosferatu (D+) | Physic (C) | Restore (B) | Warp (A) | |
Black Magic (reason) | Wind (D) | Fire (D+) | Cutting Gale(C) | Bolganone(B) | Excalibur(A) |
Evolution and growth guide
This character is recommended in Madness.
This goes without saying but Lindhardt is a healer and there is close to no other path for him.
Monk to Priest to Bishop to Holy knight (if you need to have a principal class).
For this he will need Faith and riding and a chip of lance to pass certification simply i also recommend letting him larn reason to take SOME offensive ability in boxing.
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Source: https://gamefaqs.gamespot.com/switch/204445-fire-emblem-three-houses/faqs/77587/black-eagles-development-guide
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